Think it was around 120 games working last I checked.ĭreamcast I have gdi converted to CHD and some obscure games are in the cdi format. Naomi only works with the non-merged rom sets or bin files. These launch directly now, in the past we had to make "lst" files. I've added all 3 to a custom retroarch ahk and they all do work.Ītomiswave I have games that were converted to Naomi.bin files. Dreamcast has a beetledc_wince core as well now. I do Atomiswave with the beetledc core, Sega Naomi 1 can use the same core. Looks like he hasn't spelled the core name correctly to me. He should be playing the games in RA first, make sure they work before worrying about Hyperspin. bios, files inside the roms, chd or an outdated core, unsuported games and so on he will get an error for sure. I went into the module and added it at the top under msystem and still no luck. I keep getting unsupported system name error. just wanted to help the guy in his process I am trying to create a PlayStation racing wheel and have retroarch as my emulator. For example: I load Super Mario 64 (N64) from Retroarch using detect core - it loads. However, from Hyperspin, only the most recently emulator loaded directly from Retroarch will successfully load, all others go to a black screen. Worked on my side but i only tested 2 games so i have no clue if this core is good or not. I have Retroarch, and from the RocketLauncherUI I am able to successfully load all of the emulators I want to. I added the line he was testing in the module (Sega Naomi|LibRetro_NAOMI|reicast_libretro) did a run test just to verify and make sure the line was not his problem
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